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Home/ Questions/Q 8587285
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Editorial Team
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Editorial Team
Asked: June 11, 20262026-06-11T22:31:58+00:00 2026-06-11T22:31:58+00:00

I’m attempting to load google maps in an anonymous function but am getting a

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I’m attempting to load google maps in an anonymous function but am getting a javascript error whenever I try to use one of the api’s methods. For example:

Code

var mapOptions = {
      zoom: 8,
      center: new google.maps.LatLng(-34.397, 150.644),
      mapTypeId: google.maps.MapTypeId.ROADMAP
};

Error

TypeError: google.maps.LatLng is not a constructor

I’ve created 2 examples:

1) This loads google map js via script tag in the body of the page. This method DOES work and there is no js error. http://jsfiddle.net/malonso/hgPQk/1/

2) This loads google map js w/in the anonymous function. This method does NOT work and contains the js error mentioned above. http://jsfiddle.net/malonso/fZqqW/2/

I am sure I’m missing something glaringly obvious but I simply cannot figure out what. Thanks in advance.

Update: I should point out that it is a requirement that google maps be loaded from w/in the anonymous function.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-11T22:31:59+00:00Added an answer on June 11, 2026 at 10:31 pm

    You can do this. You can add a callback function name in the url. It’ll be called when the API gets loaded. That callback function must be accessible in the document’s scope.

    I did that some time ago by triggering a custom event on the window with jQuery: http://jsfiddle.net/fZqqW/5/

    used “http://maps.google.com/maps/api/js?sensor=false&callback=gMapsCallback“

    window.gMapsCallback = function(){
        $(window).trigger('gMapsLoaded');
    }
    
    $(document).ready((function(){
        function initialize(){
            var mapOptions = {
                zoom: 8,
                center: new google.maps.LatLng(-34.397, 150.644),
                mapTypeId: google.maps.MapTypeId.ROADMAP
            };
            map = new google.maps.Map(document.getElementById('map_canvas'),mapOptions);
        }
        function loadGoogleMaps(){
            var script_tag = document.createElement('script');
            script_tag.setAttribute("type","text/javascript");
            script_tag.setAttribute("src","http://maps.google.com/maps/api/js?sensor=false&callback=gMapsCallback");
            (document.getElementsByTagName("head")[0] || document.documentElement).appendChild(script_tag);
        }
        $(window).bind('gMapsLoaded', initialize);
        loadGoogleMaps();
    })());​
    

    Asynchronously Loading the API

    You may wish to load the Maps API JavaScript code after your page has
    finished loading, or on demand. To do so, you can inject your own
    tag in response to a window.onload event or a function call,
    but you need to additionally instruct the Maps JavaScript API
    bootstrap to delay execution of your application code until the Maps
    JavaScript API code is fully loaded. You may do so using the callback
    parameter, which takes as an argument the function to execute upon
    completing loading the API.

    The following code instructs the application to load the Maps API
    after the page has fully loaded (using window.onload) and write the
    Maps JavaScript API into a tag within the page. Additionally,
    we instruct the API to only execute the initialize() function after
    the API has fully loaded by passing callback=initialize to the Maps

    See HERE : https://developers.google.com/maps/documentation/javascript/tutorial

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