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Home/ Questions/Q 6672245
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Editorial Team
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Editorial Team
Asked: May 26, 20262026-05-26T03:29:08+00:00 2026-05-26T03:29:08+00:00

I’m building a multiplayer game which when connecting to the server, the server sends

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I’m building a multiplayer game which when connecting to the server, the server sends back a list of available rooms (each room has MaxPlayers,MinRank,TableId,TableName,Password) so everytime I recieve these 5 strings, I create an instance of Mxml UI Component I have created and fill it with the relevant details.

In the main.MXML i’ve added an AS3 script variable to hold the GameInstances object i’ve created when rcvd data back from the server:

private var gameInstances:ArrayCollection = new ArrayCollection();

GameInstance.mxml is a component that has UI components in it and AS3 script to set some data.
When rcving data from the server in main.mxml :

var gameInstance:GameInstance = new GameInstance();
gameInstance.setTablePlayers(rcvdMsg[1]);
gameInstance.setTableMinRank(rcvdMsg[2]);
gameInstance.setTableId(rcvdMsg[3]);
gameInstance.setTableName(rcvdMsg[4]);
gameInstance.setTablePassword(rcvdMsg[5]);
gameInstances.addItem(gameInstance);

gameInstances holds objects of that mxml component.
How do I show this component visualy on the main.mxml?
I have a in main.mxml that I want visually show inside it the GameInstance objects.

This is how GameInstance.mxml looks like, I want the s:List to hold for each game a UI object like that(to show it ofcourse)
enter image description here

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  1. Editorial Team
    Editorial Team
    2026-05-26T03:29:08+00:00Added an answer on May 26, 2026 at 3:29 am

    OK, if you using the gameInstances arraycollection as a data provider for tableList then you need to do a few things.
    First, you need to make your gameInstances arraycollection [Bindable]

    Then, you need to add data to the array collection as code you posted shows you are.

    Next, you have to Create a custom item renderer for your tableList.

    Finally, when you are done changing data/adding/removing objects from the gameInstances arraycollection you need to gameInstances.refresh();

    [EDIT]
    create a file named myListRenderer.mxml and put this code in it

    <?xml version="1.0" encoding="utf-8"?>
    <mx:VBox xmlns:mx="http://www.adobe.com/2006/mxml">
    
      <mx:Script>
      <![CDATA[
    
      override protected function commitProperties():void{
        // this is where you assign your values
        // this function gets called every-time  the list scrolls
        super.commitProperties();
        players.text =  this.data.setTablePlayers
        minRank.text =  this.data.setTableMinRank;
        tableId.text =  this.data.setTableId;
        tableName.text =  this.data.setTableName;
        tablePassword.text =  this.data.setTablePassword;
      }
    
    ]]>
    </mx:Script>
    
      <mx:Label id="players" />
      <mx:Label id="minRank" />
      <mx:Label id="tableId" />
      <mx:Label id="tableName" />
      <mx:Label id="tablePassword" />
    
    </mx:VBox>
    
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