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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T07:03:10+00:00 2026-06-02T07:03:10+00:00

I’m building a simple Java app for an RTS game. The level/map is constructed

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I’m building a simple Java app for an RTS game. The level/map is constructed using a 2D array like so…

objectsInWorld[3][numberOfObjects]

oIW[0][i] = x position of object i
oIW[1][i] = y position of object i
oIW[2][i] = size of object i

Each of the objects in the array can be a certain type. For example, some represent buildings, and some represent units/people. Is there a way to find a path between location [x1][y1] and [x2][y2], where the path does not intersect with certain objects in the array (such as a building at [x3][y3])?

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  1. Editorial Team
    Editorial Team
    2026-06-02T07:03:11+00:00Added an answer on June 2, 2026 at 7:03 am

    Here’s a really good guide on pathfinding. You may find what you want here.
    http://theory.stanford.edu/~amitp/GameProgramming/index.html

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