Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 54921
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 10, 20262026-05-10T17:17:47+00:00 2026-05-10T17:17:47+00:00

I’m calling some code that uses the BitmapData class from .NET. I’ve hit something

  • 0

I’m calling some code that uses the BitmapData class from .NET. I’ve hit something where I can’t find a definitive answer on Googlespace.

Because it seems that LockBits and UnlockBits must always be called in a pair, I’m using this:

         System.Drawing.Imaging.BitmapData tempImageData = tempImage.LockBits(             new System.Drawing.Rectangle(0, 0, tempImage.Width, tempImage.Height),             System.Drawing.Imaging.ImageLockMode.ReadOnly, tempImage.PixelFormat);          try          {             //use external library on the data          }//Exception not handled here; throw to calling method          finally          {             tempImage.UnlockBits(tempImageData);          } 

(I’ve recently been playing around with the using statement, which is very useful in C#, which gave me the idea that I should do this.) Trouble is, even MS’s own documentation (http://msdn.microsoft.com/en-us/library/system.drawing.bitmap.unlockbits.aspx) doesn’t see it fit to use the try-finally pattern.

Is try-finally necessary or gratuitous?

Update: I may end up catching and rethrowing the exception, since I don’t know what it might be and wasn’t catching them earlier.

Thanks!

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. 2026-05-10T17:17:47+00:00Added an answer on May 10, 2026 at 5:17 pm

    The try-finally pattern is correct. Since this is external code, you have no control over what exceptions are thrown, and the UnlockBits cleanup code needs to be executed regardless of what error has occurred.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 120k
  • Answers 120k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer Well for one thing, you're mostly ignoring the value returned… May 12, 2026 at 12:04 am
  • Editorial Team
    Editorial Team added an answer SHOW CREATE TABLE mytable It will show DELAY_KEY_WRITE = 1… May 12, 2026 at 12:04 am
  • Editorial Team
    Editorial Team added an answer Use Enumerable.AsEnumerable: var result = db.rows .Take(30) .AsEnumerable() .Select(a =>… May 12, 2026 at 12:04 am

Related Questions

I ran into a problem. Wrote the following code snippet: teksti = teksti.Trim() teksti
I am currently running into a problem where an element is coming back from
Seemingly simple, but I cannot find anything relevant on the web. What is the
Does anyone know how can I replace this 2 symbol below from the string
Configuring TinyMCE to allow for tags, based on a customer requirement. My config is

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.