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Home/ Questions/Q 217887
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T18:41:58+00:00 2026-05-11T18:41:58+00:00

I’m concerned that this is impossible, because +setAnimationDelegate: of UIView is a class method.

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I’m concerned that this is impossible, because +setAnimationDelegate: of UIView is a class method. But maybe I am wrong with that?

Background:
The problem is, that I have many objects of the same class, and I want to implement a method which does some nice animations specially for that object. Those animations are a little complex and consist of a few phases. So I need to be notified when an animation stopped. Now, it may happen that 10 objects from that class start animating at same time.

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  1. Editorial Team
    Editorial Team
    2026-05-11T18:41:58+00:00Added an answer on May 11, 2026 at 6:41 pm

    The +[UIView beginAnimations:context:] method allows you to pass along a specific context that is passed along to the completion method. You can use that context to disambugate between the various instances when the completion method is called.

    Since the context is typed as a (void *) it can be pretty much anything you want it to be, i.e. pointer to an object instance, a unique ID, or a custom struct.

    If your objects all implement a common protocol you can pass them along as the context and in the animationDidStop method, just invoke the method defined by the protocol. So even though you have one single class-wide animationDidStop method it can act as a fan-out method dispatcher.

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