I’m considering between using 2D and 3D for a game am leaning towards 2D, but most of the 2D games that I see look like they’re hand drawn and the graphics don’t really look good. Is it possible to create slick-looking graphics in 2D at all?
I was thinking of animations such as:
- Rays coming out of the hands/eyes of a player that attack the opponent
- Fire coming out of dragon’s mouth
- A glow coming from a player or an orb that glows
- Fireballs being produced during fights
Are these things possible in 2D without that ‘amateur’/’hand drawn’/DOS game kind of look in them?
All of my Physle games are 2D and while slick may not be my exact goal, they all have particle effects and high res textures over Illustrator vector art which generally does the trick.