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Home/ Questions/Q 930791
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T20:23:42+00:00 2026-05-15T20:23:42+00:00

I’m considering writing a cross-platform desktop app, initially for Mac/Windows, but eventually for Linux

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I’m considering writing a cross-platform desktop app, initially for Mac/Windows, but eventually for Linux as well.

Currently, I plan to structure it like so:

  • Mac UI using Cocoa/Objective C/Interface Builder
  • Windows UI using WPF
  • In future, Linux UI using GTK#
  • Business/data access layers in C# – i.e. .NET on Windows, Mono on Mac/Linux

This will obviously be fine on Windows, I’m pretty sure it’ll be fine on Linux/Gnome based on the GTK# apps I’ve seen. Calling into Mono on the Mac, however… I figure I’ve got these options:

  • ObjC#
  • Dumbarton (looks kinda dead)
  • Monobjc (this would mean writing the Mac UI in C# instead of Objective C – not so keen on this)

My question: has anyone had any experience building apps in a similar fashion? Any recommendations? Am I insane?

FYI – I’m pretty fussy about desktop UIs being “at one” with their host operating systems, so I’m not interested in clunky WinForms/Java/QT solutions…

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  1. Editorial Team
    Editorial Team
    2026-05-15T20:23:43+00:00Added an answer on May 15, 2026 at 8:23 pm

    If anyone stumbles on this…

    MonoMac looks like it will be the obvious way forward.

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