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Home/ Questions/Q 6603535
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T19:01:37+00:00 2026-05-25T19:01:37+00:00

I’m constructing a UI using wxWidgets. In my GUI, I generate a window (wxFrame

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I’m constructing a UI using wxWidgets.

In my GUI, I generate a window (wxFrame class) which is accessible through pushing a bitmap button. In that window, I also perform some tasks, again pushing some bitmap buttons and diabling them etc. But I can’t close and reopen that window with the state saved. I always have to re-initialize it, and this is very impractical.

How can I save the state of my window? I checked the internet, it’s suggested to use wxPersistent class but this class is missing in my wxWidgets.

Thank you for any help,

Best Regards.

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  1. Editorial Team
    Editorial Team
    2026-05-25T19:01:38+00:00Added an answer on May 25, 2026 at 7:01 pm

    Instead of destroying the window every time, you can just hide it with the wxWindow::Show() member function, passing false as the argument, when you receive a wxCloseEvent. You then veto the wxCloseEvent to prevent WxWidgets from destroying your window:

    // In your close handler:
    if(evt.CanVeto()) // Where evt is a wxCloseEvent
    {
        Show(false);  // Hide window
        evt.Veto();   // Prevent window destruction
    }
    

    This should remove it from the screen, but all the initialized parts should still be there. If you need to show it again, call the Show() method again with true.

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