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Home/ Questions/Q 7980693
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Editorial Team
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Editorial Team
Asked: June 4, 20262026-06-04T10:09:12+00:00 2026-06-04T10:09:12+00:00

I’m convert an svg object to a byte[] and storing this in a queue

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I’m convert an svg object to a byte[] and storing this in a queue with the following class

public class MailMessage
{  
    public string AttachmentName { get; set; }    
    public byte[] Attachment { get; set; }
}

However the email never gets sent. I’m thinking that the attachment is corrupt because if we skip adding the attachment to the email then it sends fine.

using (var stream = new MemoryStream(attachment))
{
  var mailMessage = new MailMessage(this.from, new MailAddress(recipient)) { Subject = subject, Body = message };

  // this is the line which if commented out allows the email to be sent 
  mailMessage.Attachments.Add(new Attachment(stream, filename));

  MailSender().SendAsync(mailMessage, null);
}

A co-worker suggested that the byte[] may have been compromised due to the way rabbit stores messages and to therefore base64 encode the byte[] before storing it using the built in functions

Convert.ToBase64String(bytes)

Convert.FromBase64String(message.Attachment) // to retrieve

However that didn’t work either.

Can anyone think why this is failing to send and think of any work-arounds.

I’m contemplating storing the image in the database and deleting it once the email is sent, but this is a last resource.

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  1. Editorial Team
    Editorial Team
    2026-06-04T10:09:13+00:00Added an answer on June 4, 2026 at 10:09 am

    The issue is with MailSender.SendAsync(). The stream object is get disposed before the mail is sent.

    Don’t use “using” here. You are destroying the memory stream immediately
    after calling SendAsync, e.g. probably before SMTP gets to read it
    (since it’s async).

    Either Destroy your stream in the callback.

    or

    Use MailSender.Send() instead of MailSender.SendAsync() to send synchronusly.

    Refer this for more detail

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