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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T14:22:04+00:00 2026-06-03T14:22:04+00:00

I’m creating a canvas with isometric blocks on it. What I want to do

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I’m creating a canvas with isometric blocks on it. What I want to do is cast a shadow from the blocks. I currently have a version of it working, but the shadow appears a lot longer than it should. I was wondering if there was any formula to work out how to cast a shadow properly.

What I would like is the shadow to be slightly shorter than the height.

So far
(source: net84.net)

Regards
Peter

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  1. Editorial Team
    Editorial Team
    2026-06-03T14:22:05+00:00Added an answer on June 3, 2026 at 2:22 pm

    Formula?

    Its trigonometry:

    The light source vector is side c of a triangle, your block the a side.

    a^2 + b^2 = c^2
    

    Or the length of the shadow being b

    b^2 = c^2 - a^2
    

    or

    b = square root of (c^2 - a^2)
    

    PS this is predicated on the angle of a & b being 90 degrees, aka your block stands straight up. Otherwise you’ll need to use the angle between a & c and then use cos, sin and or tangent to figure the length of side b. I forget exactly, but you can ask here: https://math.stackexchange.com/

    See this calculator: http://www.carbidedepot.com/formulas-trigright.asp

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