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Home/ Questions/Q 8222097
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Editorial Team
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Editorial Team
Asked: June 7, 20262026-06-07T14:09:39+00:00 2026-06-07T14:09:39+00:00

I’m creating a control where it can draw an angle. I have three dependency

  • 0

I’m creating a control where it can draw an angle. I have three dependency objects.

  • Radius: Lenght of the line
  • StartAngle: From what degree should I start
  • Angle

Here’s a screenshot about the program currently draws (the red line is what I’m trying to draw).

enter image description here

So what I haven’t accomplished yet is the arc. I need some help to draw it. Here’s what I have.

public class AngleControl2 : Control
{
    static AngleControl2()
    {
        DefaultStyleKeyProperty.OverrideMetadata(typeof(AngleControl2), new FrameworkPropertyMetadata(typeof(AngleControl2)));
    }

    public double Angle
    {
        get { return (double)base.GetValue(AngleProperty); }
        set { base.SetValue(AngleProperty, value); }
    }

    public static readonly DependencyProperty AngleProperty =
      DependencyProperty.Register("Angle", typeof(double), typeof(AngleControl2), new PropertyMetadata(90.0, new PropertyChangedCallback(AngleChanged)));

    public double StartAngle
    {
        get { return (double)base.GetValue(StartAngleProperty); }
        set { base.SetValue(StartAngleProperty, value); }
    }

    public static readonly DependencyProperty StartAngleProperty =
      DependencyProperty.Register("StartAngle", typeof(double), typeof(AngleControl2), new PropertyMetadata(0.0, new PropertyChangedCallback(AngleChanged)));

    public double Radius
    {
        get { return (double)base.GetValue(RadiusProperty); }
        set { base.SetValue(RadiusProperty, value); }
    }

    public static readonly DependencyProperty RadiusProperty =
      DependencyProperty.Register("Radius", typeof(double), typeof(AngleControl2), new PropertyMetadata(100.0));

    static void AngleChanged(DependencyObject property, DependencyPropertyChangedEventArgs args)
    {
        AngleControl2 c = (AngleControl2)property;

        Line line1 = c.GetTemplateChild("PART_Line1") as Line;
        Line line2 = c.GetTemplateChild("PART_Line2") as Line;

        if (line1 != null)
        {
            line1.X2 = Math.Cos((c.StartAngle + c.Angle) * (Math.PI / 180)) * c.Radius;
            line1.Y2 = Math.Sin((c.StartAngle + c.Angle) * (Math.PI / 180)) * c.Radius;
        }

        if (line2 != null)
        {
            line2.X2 = Math.Cos(c.StartAngle * (Math.PI / 180)) * c.Radius;
            line2.Y2 = Math.Sin(c.StartAngle * (Math.PI / 180)) * c.Radius;
        }
    }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-07T14:09:43+00:00Added an answer on June 7, 2026 at 2:09 pm

    It will be easier to use Path instead of Line. For example, if you have following piece your template

    <Canvas Width="200" Height="200">
        <Path x:Name="PART_Path" Stroke="Green" StrokeThickness="3" Canvas.Left="100" Canvas.Top="100"/>
    </Canvas>
    

    Then you can use this code in your AngleChanged event:

    Path path = c.GetTemplateChild("PART_Path") as Path;
    
    if (path != null)
    {
        Point p = new Point(
            Math.Cos((this.StartAngle + this.Angle) * (Math.PI / 180)) * this.Radius,
            Math.Sin((this.StartAngle - this.Angle) * (Math.PI / 180)) * this.Radius);
    
        Point q = new Point(
            Math.Cos((this.StartAngle) * (Math.PI / 180)) * this.Radius,
            Math.Sin((this.StartAngle) * (Math.PI / 180)) * this.Radius);
    
        path.Data = new PathGeometry()
        {
            Figures = new PathFigureCollection()
            {
                new PathFigure()
                {
                    StartPoint = new Point(0, 0),
                    Segments = new PathSegmentCollection()
                    {
                        new LineSegment() { Point = p }
                    }
                },
                new PathFigure()
                {
                    StartPoint = new Point(0, 0),
                    Segments = new PathSegmentCollection()
                    {
                        new LineSegment() { Point = q }
                    }
                },
                new PathFigure()
                {
                    StartPoint = new Point(p.X/3, p.Y/3),
                    Segments = new PathSegmentCollection()
                    {
                        new ArcSegment()
                        {
                            IsLargeArc = (Math.Abs(this.Angle) % 360) > 180,
                            RotationAngle = Math.Abs(this.Angle) * (Math.PI / 180),
                            SweepDirection = this.Angle < 0 ? SweepDirection.Counterclockwise : SweepDirection.Clockwise,
                            Point = new Point(q.X/ 3, q.Y/ 3),
                            Size = new Size(this.Radius / 3, this.Radius/3)
                        }
                    }
                },
            }
        };
    }
    

    Note, it’s also a better idea to call your AngleChanged handler in OnApplyTemplate() like this so that the visual will show up at startup.

    protected override void OnApplyTemplate()
    {
        base.OnApplyTemplate();
        AngleChanged(this, null);
    }
    
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