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Home/ Questions/Q 7497653
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T19:10:37+00:00 2026-05-29T19:10:37+00:00

I’m creating a game in which I have a somewhat complex method for creating

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I’m creating a game in which I have a somewhat complex method for creating entities.

When a level is loaded, the loading code reads a bunch of YAML files that contain attributes of all the different possible units. Using the YAML file, it creates a so-called EntityResource object. This EntityResource object serves as the authoritative source of information when spawning new units. The goal is twofold:

  1. Deter cheating by implementing a hash check on the output of the YAML file
  2. Aid in debugging by having all unit information come from a single, authoritative source.

These EntityResource objects are then fed into an EntityFactory object to produce units of a specific type.

My question is as follows. Is there a way to create sublcasses of EntityResource dynamically, based on the contents of the YAML file being read in?

Also, I would like each of these YAML-file-derived subclasses to be assigned a singleton metaclass. Any caveats?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T19:10:38+00:00Added an answer on May 29, 2026 at 7:10 pm

    I’m not sure if this is what you’re looking for, but you can use type to create subclasses dynamically:

    SubClass = type('SubClass', (EntityResource,), {})
    

    Edit: To understand how type works, you just need to translate how would you write the class and translate that into a type call. For example, if you want to write something like:

    class SubClass(EntityResource):
        A=1
        B=2
    

    then, that would be translated to:

     SubClass = type('SubClass', (EntityResource,), {'A': 1, 'B': 2})
    

    where:

    • The first argument is just the class name
    • The second argument is the list of parent classes
    • The third argument is the dictionary initialize the class object. This includes not only class attributes, but also methods.
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