I’m creating a real-time strategy game based on XNA. Which design patterns are worth considering?
I’m creating a real-time strategy game based on XNA. Which design patterns are worth
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Rather than concentrating on how to design your application around particular design patterns, you should find the patterns in your application and then simplify the code with particular design patterns. First spend some time designing your game, and then go back and read up on how design patterns could fit your application. It is important to remember that design patterns are used to simplify your code, and you don’t benefit unless the pattern is actually there.