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Home/ Questions/Q 8393863
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Editorial Team
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Editorial Team
Asked: June 9, 20262026-06-09T19:54:52+00:00 2026-06-09T19:54:52+00:00

I’m creating a repeating rotating animation of an image and everything works as expected

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I’m creating a repeating rotating animation of an image and everything works as expected on ipod4/iphone4/iphone4S. However using the same code on iphone3G rotates the image about 5-times faster. The rotation should take 1s.

CABasicAnimation *fullRotation; 
fullRotation = [CABasicAnimation 
                animationWithKeyPath:@"transform.rotation"]; 
fullRotation.fromValue = [NSNumber numberWithFloat:0]; 
fullRotation.toValue = [NSNumber numberWithFloat:(2*M_PI)]; 
fullRotation.duration = 1.0;
fullRotation.timingFunction = [CAMediaTimingFunction functionWithName:kCAMediaTimingFunctionLinear];
fullRotation.repeatCount = 999999999; 
// Add the animation group to the layer 
[rotateImageView.layer addAnimation:fullRotation forKey:@"rotateAnimation"]; 

The iphone 3G has iOS4.2.1 and the rest of the devices have 4.3/5.0/5.1. I’m thinking of fixing this by checking for iOS version and if it is <4.3 than just bump the duration to something like 5s – then it looks good on the 3G… unfortunately I’m not sure if this is the correct fix.

Any ideas what is going on there and what’s a proper fix ?

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  1. Editorial Team
    Editorial Team
    2026-06-09T19:54:54+00:00Added an answer on June 9, 2026 at 7:54 pm

    The issue turned out to be this: this was a borrowed jailbroken iphone and it had an app called Speed Intensifier installed – this app automatically speeds up view animations. After turning this off, the animations worked as expected.

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