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Home/ Questions/Q 7398611
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Editorial Team
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Editorial Team
Asked: May 29, 20262026-05-29T03:53:29+00:00 2026-05-29T03:53:29+00:00

I’m creating a thread that runs a UDP Client that receives a message, after

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I’m creating a thread that runs a UDP Client that receives a message, after it receives the message I want to close the UDP client and then end the thread, but I dont know how to end the thread since “Receive” always runs until it gets an answer.

This is my code so far:

private void RecieveChallenge()
{
    UdpClient client = new UdpClient(26000);
    IPEndPoint remoteIp = new IPEndPoint(IPAddress.Any, 0);

    Byte[] receivedBytes = client.Receive(ref remoteIp);
    string ipAddress = Encoding.ASCII.GetString(receivedBytes);
}

The important line is client.Receive(ref remoteIp);

Here is how I start my thread:

Thread recieveChallengeThread = new Thread(new ThreadStart(RecieveChallenge));
recieveDataThread.Start();
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-29T03:53:30+00:00Added an answer on May 29, 2026 at 3:53 am

    client.Receive will return an empty byte[] when the connection is closed. You should just have to close the connection and change the provided code to:

    private void RecieveChallenge()
    {
        UdpClient client = new UdpClient(26000);
        IPEndPoint remoteIp = new IPEndPoint(IPAddress.Any, 0);
    
        Byte[] receivedBytes = client.Receive(ref remoteIp);
        if (receivedBytes == null || receivedBytes.Length == 0)
            return;
        string ipAddress = Encoding.ASCII.GetString(receivedBytes);
    }
    

    Though you’ll probably want RecieveChallenge to return a boolean indicating whether it is closed or not (of course ignoring the fact that your thread will only ever receive one message).

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