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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T07:35:38+00:00 2026-05-14T07:35:38+00:00

I’m creating a utility in C++ to be run on Linux which can convert

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I’m creating a utility in C++ to be run on Linux which can convert videos to a proprietary format. The video frames are very large (up to 16 megapixels), and we need to be able to seek directly to exact frame numbers, so our file format uses libz to compress each frame individually, and append the compressed data onto a file. Once all frames are finished being written, a journal which includes meta data for each frame (including their file offsets and sizes) is written to the end of the file.

I’m currently using ifstream and ofstream to do the file i/o, but I am looking to optimize as much as possible. I’ve heard that mmap() can increase performance in a lot of cases, and I’m wondering if mine is one of them. Our files will be in the tens to hundreds of gigabytes, and although writing will always be done sequentially, random access reads should be done in constant time. Any thoughts as to whether I should investigate this further, and if so does anyone have any tips for things to look out for?

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-14T07:35:39+00:00Added an answer on May 14, 2026 at 7:35 am

    On a 32-bit machine your process is limited to 2-3 GB of user address space. This means that (allowing for other memory use) you won’t be able to map more than ~1 GB of your file at a time. This does NOT mean that you cannot use mmap() for very large files – just that you need to map only part of the file at a time.

    That being said, mmap() can still be a large win for large files. The most significant advantage is that you don’t waste memory for keeping the data TWICE – one copy in the system cache, one copy in a private buffer of your application – and CPU time to make those copies. It can be an even more major speedup for random access – but the “random” part must be limited in range to your current mapping(s).

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