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Home/ Questions/Q 804015
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T23:51:03+00:00 2026-05-14T23:51:03+00:00

I’m creating an arbitrary number of instances (using for loops and ranges). At some

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I’m creating an arbitrary number of instances (using for loops and ranges). At some event in the future, I need to change an attribute for only one of the instances. What’s the best way to do this?

Right now, I’m doing the following:
1) Manage the instances in a list.
2) Iterate through the list to find a key value.
3) Once I find the right object within the list (i.e. key value = value I’m looking for), change whatever attribute I need to change.

for Instance within ListofInstances:
    if Instance.KeyValue == SearchValue:
        Instance.AttributeToChange = 10

This feels really inefficient: I’m basically iterating over the entire list of instances, even through I only need to change an attribute in one of them.

Should I be storing the Instance references in a structure more suitable for random access (e.g. dictionary with KeyValue as the dictionary key?) Is a dictionary any more efficient in this case? Should I be using something else?

Thanks,
Mike

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  1. Editorial Team
    Editorial Team
    2026-05-14T23:51:03+00:00Added an answer on May 14, 2026 at 11:51 pm

    Should I be storing the Instance references in a structure more suitable for random access (e.g. dictionary with KeyValue as the dictionary key?)

    Yes, if you are mapping from a key to a value (which you are in this case), such that one typically accesses an element via its key, then a dict rather than a list is better.

    Is a dictionary any more efficient in this case?

    Yes, it is much more efficient. A dictionary takes O(1) on average to lookup an item by its key whereas a list takes O(n) to lookup an item by its key, which is what you are currently doing.

    Using a Dictionary

     # Construct the dictionary
     d = {}
    
     # Insert items into the dictionary
     d[key1] = value1
     d[key2] = value2
     # ...
    
     # Checking if an item exists
     if key in d:
          # Do something requiring d[key]
          # such as updating an attribute:
          d[key].attr = val
    
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