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Home/ Questions/Q 949947
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T23:29:09+00:00 2026-05-15T23:29:09+00:00

I’m creating three threads in one of my application. The requirement I have is

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I’m creating three threads in one of my application. The requirement I have is that the method that creates these three threads and starts them off should not return unless all these three threads are executed.

I tried to use Join on all three threads. However, I observe that when I use Join the total execution time of my method is the sum of execution times of all three threads. In other words they are getting executed in sequence.

I tried using ThreadState but realized from MSDN and stackoverflow that ThreadState property should only be used for debugging purposes and not for real coding.

What is the best way I can achieve this and keep the execution parallel.

Any ideas will be much appreciated. Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-05-15T23:29:10+00:00Added an answer on May 15, 2026 at 11:29 pm

    However, I observe that when I use
    Join the total execution time of my
    method is the sum of execution times
    of all three threads. In other words
    they are getting executed in sequence.

    That suggests you’re not starting the threads properly, or they’re performing locking which is preventing them from executing in parallel. Calling Join on each thread in turn is a simple and effective way of waiting for each thread to finish.

    One bug I can imagine is if you’re starting each thread and calling Join as soon as you’ve started it rather than waiting until you’ve started all the threads. For example:

    // Incorrect code
    for (int i = 0; i < 3; i++)
    {
         Thread t = new Thread(Task);
         t.Start();
         t.Join();
    }
    

    Instead, you should start all three threads and then join all of them:

    List<Thread> threads = new List<Thread>();
    for (int i = 0; i < 3; i++)
    {
        Thread t = new Thread(Task);
        t.Start();
        threads.Add(t);
    }
    foreach (Thread t in threads)
    {
        t.Join();
    }
    

    Does that explain your issue? If not, please post code showing what you’re doing.

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