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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:19:33+00:00 2026-05-11T21:19:33+00:00

I’m curious because I couldn’t find out about this on MSDN. I’ve found the

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I’m curious because I couldn’t find out about this on MSDN. I’ve found the Release() function is present in various COM objects which I’m obviously supposed to use for deleting pointers. But I’m not sure what does it return exactly? I used to think it would return the number of references which still exist to the object remaining, therefore something like:

while( pointer->Release() > 0 );

Would obviously release all references to that pointer?

Or am I not seeing something?

*note I’m talking about this from the concept of the IDirect3DTexture9::Release() function

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:19:33+00:00Added an answer on May 11, 2026 at 9:19 pm

    Your theory is true. COM memory management is based on reference counting. The Release method of IUnknown interface will decrement the reference count and return it. That function will not release references. It doesn’t know who holds the reference. It just decrements the reference count until it reaches zero and then the object will be destructed. It’s dangerous as others might still hold a reference to it that will become invalid after object’s destruction.

    Thus, you should only call Release for each AddRef you had previously called.

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