I’m currently creating a 2D adventure game for Window Phone by using Silverlight & XNA. As I debug the codes, there are no any error. While run the game, the movement not smooth fine and seems to slow.
Is there use WCF to record the user’s information and occur lagging?Or there are too many picture want to render?
I’m currently creating a 2D adventure game for Window Phone by using Silverlight &
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Analyze your games performance: http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh202934(v=vs.92).aspx
Here are some ways to improve performance: http://msdn.microsoft.com/en-us/library/windowsphone/develop/hh855082(v=vs.92).aspx