Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • Home
  • SEARCH
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 780009
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 14, 20262026-05-14T20:00:42+00:00 2026-05-14T20:00:42+00:00

I’m currently designing a object structure for a game, and the most natural organization

  • 0

I’m currently designing a object structure for a game, and the most natural organization in my case became a tree. Being a great fan of smart pointers I use shared_ptr‘s exclusively. However, in this case, the children in the tree will need access to it’s parent (example — beings on map need to be able to access map data — ergo the data of their parents.

The direction of owning is of course that a map owns it’s beings, so holds shared pointers to them. To access the map data from within a being we however need a pointer to the parent — the smart pointer way is to use a reference, ergo a weak_ptr.

However, I once read that locking a weak_ptr is a expensive operation — maybe that’s not true anymore — but considering that the weak_ptr will be locked very often, I’m concerned that this design is doomed with poor performance.

Hence the question:

What is the performance penalty of locking a weak_ptr? How significant is it?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-14T20:00:42+00:00Added an answer on May 14, 2026 at 8:00 pm

    From the Boost 1.42 source code (<boost/shared_ptr/weak_ptr.hpp> line 155):

    shared_ptr<T> lock() const // never throws
    {
        return shared_ptr<element_type>( *this, boost::detail::sp_nothrow_tag() );
    }
    

    ergo, James McNellis’s comment is correct; it’s the cost of copy-constructing a shared_ptr.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
I have a bunch of posts stored in text files formatted in yaml/textile (from
We're building an app, our first using Rails 3, and we're having to build
I have this code: - (void)parser:(NSXMLParser *)parser foundCDATA:(NSData *)CDATABlock { NSString *someString = [[NSString
I am trying to loop through a bunch of documents I have to put
I'm making a simple page using Google Maps API 3. My first. One marker
I have some data like this: 1 2 3 4 5 9 2 6

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.