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Home/ Questions/Q 8641277
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T11:29:00+00:00 2026-06-12T11:29:00+00:00

I’m currently developing server side to Application, in the App I have a lot

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I’m currently developing server side to Application,
in the App I have a lot of interest point in big area (over 1000 points)
and I want to find the nearest points to user device.
I’ve try to used:

.GetDistanceTo(GeoCoordinate);

from the libary:

 System.Device.Location;

example query:

  from point in db.Points
  where ((new GeoCoordinate(point.lat,point.lng)).GetDistanceTo(new GeoCoordinate(coordinates[0],coordinates[1]))<1000)) 
  select point

but in the Linq Query it’s not supported and if I try to use it on a List<> or an Array it takes too long…

How can I do it better and faster?
Thanks

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  1. Editorial Team
    Editorial Team
    2026-06-12T11:29:02+00:00Added an answer on June 12, 2026 at 11:29 am

    I assume that you are performing this computation often, otherwise iterating over a thousand points should not take a large amount of time – certainly under a second.

    Consider caching the points in memory as GeoCoordinates, since I am guessing the bulk of the time may be spent allocating memory and instantiating the objects, rather than computing the distance. From the existing list of GeoCoordinates, you could then do a computation against an existing Geocoordinate that is already instantiated.

    Ex:
    On the application load, store all points into memory, possibly on a background thread.

    List<GeoCoordinate> points = from point in db.Points select new GeoCoordinate(point.lat, point.lng);
    

    Then, take your point you are trying to search and loop over points

    var gcSearch = new GeoCoordinate(coordinates[0], coordinates[1]);
    var searchDistance = 1000;
    var results = from pSearch in points 
                  where pSearch.GetDistanceTo(gcSearch) < searchDistance
                  select pSearch;
    

    Iif that still isn’t fast enough, consider caching the last searched point and returing a known list if the new search is within the same bounds.

    // in class definition
    static GeoCoordinate lastSearchedPoint = null;
    static List<GeoCoordinate> lastSearchedResults = null
    const searchFudgeDistance = 100;
    
    //in search method
    var gcSearch = new GeoCoordinate(coordinates[0], coordinates[1]);
    if (lastSearchedPoint != null && gcSearch.GetDistanceTo(lastSearchedPoint) < searchFudgeDistance)
        return lastSearchedResults;
    lastSearchedPoint = gcSearch;
    
    var searchDistance = 1000;
    var results = from pSearch in points 
                  where pSearch.GetDistanceTo(gcSearch) < searchDistance
                  select pSearch;
    //store the results for future searches
    lastSearchedResults = results;
    
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