Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6911389
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 27, 20262026-05-27T08:56:54+00:00 2026-05-27T08:56:54+00:00

I’m currently facing a more mathematical problem. I’m developing an application which is interested

  • 0

I’m currently facing a more mathematical problem. I’m developing an application which is interested in acceleration in X and Y axis. In other words I want to track acceleration which goes left or right and forth or back.

If the device is lying on a table facing up all accelerations in the needed direction are visible in the acceleration values of these axis. A problem occurs is the device not placed in such a position and has a certain rotation around the X or Y axis (pitch, roll).

I need a rotation matrix (Rm) that I can multiply to a measures acceleration (x) vector to gain a new calibrated vector (x’) other classes can work with: x’ = Rm * x. This should be calculated out of the reference vector (0,0,-1) and the current gravity vector of the device.

I know it has something to do with Euler angles but I can not figure out how I can calculate those and create my rotation matrix with these. I also know that there is a rotation matrix in the CMAttitude class but I would like to have more insight in how these matrix is computed.

Example:

Imagine you want to messure how hard you a braking on your bike. If your iPhone is mounted on the bike with the display pointing straight up you can read the acceleration in the y value of the acceleration vector. Other classes in your project assume that the acceleration when braking can always be seen in this value.

The problem is when the iPhone is placed in portrait view the display pointing to you. Then braking would not increase the y value but the z value instead. So you have to rotate your acceleration value for -90 degree around the x axis.

I need this rotation matrix for arbitrary rotation of the device. I know that it is not possible to calculate the rotation around the z axis from gravity vectors but as long x and y rotations are negated I’m fine.

Thanks a lot for your help

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-27T08:56:54+00:00Added an answer on May 27, 2026 at 8:56 am

    To calculate the Euler angle you need to compute the angle between the reference vector and the current gravity vector.

    http://chemistry.about.com/od/workedchemistryproblems/a/scalar-product-vectors-problem.htm

    The rotation matrix is pretty easy after that.
    http://en.wikipedia.org/wiki/Rotation_matrix

    Note I am sure there are plenty of easy ways to do this within ios and android without having to make these calculations manually. This answer is just how the geometry works out.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I am currently running into a problem where an element is coming back from
I want use html5's new tag to play a wav file (currently only supported
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I want to count how many characters a certain string has in PHP, but
I am trying to understand how to use SyndicationItem to display feed which is
I used javascript for loading a picture on my website depending on which small
I have a French site that I want to parse, but am running into
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
I have a text area in my form which accepts all possible characters from
i want to parse a xhtml file and display in UITableView. what is the

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.