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Home/ Questions/Q 7663293
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T14:01:22+00:00 2026-05-31T14:01:22+00:00

I’m currently in charge of finding all bad practices in our code base and

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I’m currently in charge of finding all bad practices in our code base and to convince my colleagues to fix the offending code. During my spelunking, I noticed that many people here use the following pattern:

class Foo
{
  public:
    Foo() { /* Do nothing here */ }
    bool initialize() { /* Do all the initialization stuff and return true on success. */ }
    ~Foo() { /* Do all the cleanup */ }
};

Now I might be wrong, but to me this initialize() method thing is awful. I believe it cancels the whole purpose of having constructors.

When I ask my collegues why this design decision was made, they always answer that they have no choice because you can’t exit a constructor without throwing (I guess they assume throwing is always bad).

I failed to convince them so far and I admit I may lack of valuable arguments… so here is my question: Am I right that this construct is a pain and if so, what issues do you see in it ?

Thank you.

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  1. Editorial Team
    Editorial Team
    2026-05-31T14:01:25+00:00Added an answer on May 31, 2026 at 2:01 pm

    Both single step (constructor) initialisation and two step (with an init method) initialisation are useful patterns. Personally I feel that excluding either is a mistake, although if your conventions prohibit use of exceptions entirely then you prohibit single step initialisation for constructors that can fail.

    In general I prefer single step initialisation because this means that your objects can have
    stronger invariants. I only use two step initialisation when I consider it meaningful or useful for an object to be able to exist in an “uninitialised” state.

    With two step initialisation it is valid for your object to be in an uninitialised state – so every method that works with the object needs to be aware of and correctly handle the
    fact that it might be in an uninitialised state. This is analogous to working with pointers, where it is poor form to assume that a pointer is not NULL. Conversely, if you do all your initialisation in your constructor and fail with exceptions than you can add ‘the object is always initialised’ to your list of invariants, and so it becomes easier and safer to
    make assumptions about the state of the object.

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