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Home/ Questions/Q 8993235
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T23:08:55+00:00 2026-06-15T23:08:55+00:00

I’m currently starting up with some Objective-C again. The problem I have is passing

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I’m currently starting up with some Objective-C again. The problem I have is passing variables to the native init method of a class instance.

I have this custom init in my @interface:

-(id)init
{
    if(self = [super init]) {
        level = 1;
        NSLog(@"Debug response");
    }

    return ([NSObject init]); // return self;
}

And here’s my App’s main class:

#import "AppDelegate.h"
#import "PlayableCharacter.h"

@implementation AppDelegate

- (void)applicationDidFinishLaunching:(NSNotification *)aNotification
{
    // Insert code here to initialize your application
    NSArray *params = [NSArray arrayWithObjects: @"Elf", nil];

    PlayableCharacter *allendar = [[PlayableCharacter alloc] init:params];
}

@end

Can someone explain what I’m doing wrong? I thought an NSArray object would fit the profile of an “id” C-object. Is giving init parameters illegal or must it be done in another way?

The Error states: “No visible @interface for ‘PlayableCharacter’ declares the selector ‘init:'”

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  1. Editorial Team
    Editorial Team
    2026-06-15T23:08:56+00:00Added an answer on June 15, 2026 at 11:08 pm

    Your -init method doesn’t have any params. It’s equivalent to the following C:

    void *init();
    
    void *foo = init(bar); // error
    

    If you want to call it as -init:, then you would declare it as

    - (id)init:(NSArray *)params;
    

    However, this is very much a non-standard naming. If you really want an init method that takes a single NSArray, then maybe name it something like

    - (id)initWithArray:(NSArray *)array;
    

    But from your sample code I’m guessing you don’t really need an array, you just need one parameter. So instead you’d use

    - (id)initWithCharacterClass:(NSString *)className;
    

    and then call it as

    PlayableCharacter *allendar = [[PlayableCharacter alloc] initWithCharacterClass:@"Elf"];
    
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