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Home/ Questions/Q 7820329
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T07:15:24+00:00 2026-06-02T07:15:24+00:00

I’m currently trying to implement some functionality as below with template metaprogramming typedef void

  • 0

I’m currently trying to implement some functionality as below with template metaprogramming

typedef void (*function)(void*);
function function_array[/* total size of type list */];

...

template<typename T>
void some_func(void*)
{
    // do something with type T
}

...

function_array[0] = &some_func<type_0>;
function_array[1] = &some_func<type_1>;
function_array[2] = &some_func<type_2>;

...

function_array[n] = &some_func<type_n>;

My intention is to implement dynamic dispatch mechanism for type by integer index of type.

It seems that it can be achieved by using variadic template mechanism ( C++/C++11 – Switch statement for variadic templates? ), but currently I can’t use a compiler that supports variadic template.

So I’ve tried to workaround via using type list (in the modern C++ design) and template recursion as a conceptual code like below.

template<typename list, typename function>
struct type_dispatch
{
    type_dispatch() { init(); }

    template<typename typelist>
    void init();

    template<typename head, typename tail>
    void init(cell<head, tail>&)
    {
        // setting dispatch array with templated function
        function_array[index_of<list, head>::value] = &function<head>;
        init(tail());
    }
    void init(null&) {}

    // functor array which size is equal to the size of type list    
    function function_array[size_of<list>::value];
};

Of course, above code won’t be compiled properly. How can I implement this functionality?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T07:15:25+00:00Added an answer on June 2, 2026 at 7:15 am

    Your code, with a few mistakes fixed and the missing pieces filled in, compiles just fine for me:

    struct null {};
    
    template <typename head, typename tail>
    struct cell {};
    
    template <typename, typename>
    struct index_of;
    
    template <typename head, typename tail>
    struct index_of<cell<head, tail>, head>
    {
        static const int value = 0;
    };
    
    template <typename head, typename tail, typename other>
    struct index_of<cell<head, tail>, other>
    {
        static const int value = 1 + index_of<tail, other>::value;
    };
    
    template <typename>
    struct size_of;
    
    template <>
    struct size_of<null>
    {
        static const int value = 0;
    };
    
    template <typename head, typename tail>
    struct size_of<cell<head, tail> >
    {
        static const int value = 1 + size_of<tail>::value;
    };
    
    template <typename T>
    void the_function(void*)
    {
    }
    
    template<typename list, typename function_t>
    struct type_dispatch
    {
        type_dispatch() { init(list()); }
    
        template<typename head, typename tail>
        void init(cell<head, tail>)
        {
            // setting dispatch array with templated function
            function_array[index_of<list, head>::value] = &the_function<head>;
            init(tail());
        }
    
        void init(null) {}
    
        // functor array which size is equal to the size of type list    
        function_t function_array[size_of<list>::value];
    };
    
    typedef void (*function_t)(void*);
    
    int main()
    {
        type_dispatch<cell<int, cell<float, cell<double, null> > >, function_t> t;
    }
    
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