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Home/ Questions/Q 7684443
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T19:01:27+00:00 2026-05-31T19:01:27+00:00

I’m currently trying to simulate holding a key down for a specified time. The

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I’m currently trying to simulate holding a key down for a specified time. The code runs in its own thread so it’s not interrupting the UI. But the Sleep function is still interrupting the hold sequence. I actually wanted to use Sleep for the time, the key has to be hold down. Is there any way around?

int delay = 2000;

keybd_event(VK_W, 0, KEYEVENTF_EXTENDEDKEY, 0);
System.Threading.Thread.Sleep(delay);
keybd_event(VK_W, 0, KEYEVENTF_KEYUP, 0);
System.Threading.Thread.Sleep(50);

This should simulate holding down the key W, but all it does is pressing it, sleeping (it doesn’t do anything), and then releasing it.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T19:01:28+00:00Added an answer on May 31, 2026 at 7:01 pm

    If you want to repeatedly send key-down strokes for a specified number of milliseconds, this could work, but you don’t know how many times it’s really being pressed – you just know that it’s being pressed for the duration of 2000 milliseconds at some unknown discrete rate.

    public void DoFor(Action action, int numMilliseconds)
        {
            DateTime start = DateTime.Now;
    
            while (DateTime.Now.Subtract(start).TotalMilliseconds < numMilliseconds)
            {
                // Not sure - is this relevant on another thread?
                Application.DoEvents();
                // Not sure if this is relevant either since you're on another thread
                Thread.Sleep(1);
                // Do your action
                action();
            }
        }
    

    And you could call it like so:

            DoFor(new Action(() =>
                                 {
                                     keybd_event(VK_W, 0, KEYEVENTF_EXTENDEDKEY, 0);
                                 }), 2000);
            DoFor(new Action(() =>
                                 {
                                     keybd_event(VK_W, 0, KEYEVENTF_KEYUP, 0);
                                 }), 50);
    
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