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Home/ Questions/Q 8892031
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Editorial Team
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Editorial Team
Asked: June 14, 20262026-06-14T22:53:34+00:00 2026-06-14T22:53:34+00:00

I’m currently trying to track a users face using xbox kinect. I have taken

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I’m currently trying to track a users face using xbox kinect. I have taken some of the code from “Face tracking basics” and to store the location of the points it uses:

            var faceModelPts = new List<Point>();
            var faceModel = new List<FaceModelTriangle>();

            for (int i = 0; i < this.facePoints.Count; i++)
            {
                faceModelPts.Add(new Point(this.facePoints[i].X + 0.5f, this.facePoints[i].Y + 0.5f));
            }

I want to be able to use the information to calculate the distance between some of these points. So I have tried putting them in a separate array like this:

            var faceModelPts = new List<Point>();
            var faceModel = new List<FaceModelTriangle>();
            double[] xarray;
            double[] yarray;

            for (int i = 0; i < this.facePoints.Count; i++)
            {
                faceModelPts.Add(new Point(this.facePoints[i].X + 0.5f, this.facePoints[i].Y + 0.5f));
                xarray[i] = this.facePoints[i].X;
                yarray[i] = this.facePoints[i].Y;
            }

but this seems to return errors. But I can get the information by doing the following:

            double xpos21 = this.facePoints[21].X;

Is there just a simple error in what i’m doing or can this information not be placed into an array this way?

Also once I have the positions of the points how do I go about retrieving the depth information at this location?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-14T22:53:35+00:00Added an answer on June 14, 2026 at 10:53 pm

    You do not appear to be initializing your arrays.

    xarray = new double[someSize];
    yarray = new double[someSize];
    

    That would explain the null pointer in your array, unless you’re declaring this outside your quoted code.

    Set a breakpoint on that line in Visual Studio. When you hit it during a Debug, check to verify that xarray is not null.

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