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Home/ Questions/Q 6556817
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T12:59:37+00:00 2026-05-25T12:59:37+00:00

I’m currently trying to use a WPF component that makes use of Application.Current from

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I’m currently trying to use a WPF component that makes use of Application.Current from a WPF application, however due to several reasons I never call Application.Run (nor is that an option). The result is a NullReferenceException.

I’m basically trying to display multiple instances of the same WPF window from what would be a console application.
Any advice (and code samples in C#/F#) would be welcome!

Thanks in advance

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  1. Editorial Team
    Editorial Team
    2026-05-25T12:59:37+00:00Added an answer on May 25, 2026 at 12:59 pm

    Just to offer an alternative solution.
    It is possible to keep an application running without any windows open. To me this feels less ‘hackish’. 🙂 http://msdn.microsoft.com/en-us/library/system.windows.application.shutdownmode.aspx

    public class AppCode : Application
    {
       // Entry point method
       [STAThread]
       public static void Main()
       {
          AppCode app = new AppCode();
          app.ShutdownMode = ShutdownMode.OnExplicitShutdown;
          app.Run();
          ...
          app.Shutdown();
       }
    }
    

    EDIT:
    Ok this got a bit cumbersome. Application.Run will block, so it needs to run in its own thread.
    When it does run in its own thread, any interaction between your main thread and your ui thread had best be done by Application.Current.Dispatcher.Invoke. Here is some working code, that assumes you have a class that inherits from Application. I’m using a modified App.xaml/App.xaml.cs that a WPF project template creates for you, to get nice handling of ResourceDictionaries for free.

    public class Program
    {
      // Entry point method
      [STAThread]
      public static void Main()
      {
         var thread = new System.Threading.Thread(CreateApp);
         thread.SetApartmentState(System.Threading.ApartmentState.STA);
         thread.Start();
    
         // This is kinda shoddy, but the thread needs some time 
         // before we can invoke anything on the dispatcher
         System.Threading.Thread.Sleep(100);
    
         // In order to get input from the user, display a
         // dialog and return the result on the dispatcher
         var result = (int)Application.Current.Dispatcher.Invoke(new Func<int>(() =>
            {
               var win = new MainWindow();
               win.ShowDialog();
               return 10;
            }), null);
    
         // Show something to the user without waiting for a result
         Application.Current.Dispatcher.Invoke(new Action(() =>
         {
            var win = new MainWindow();
            win.ShowDialog();
         }), null);
    
         System.Console.WriteLine("result" + result);
         System.Console.ReadLine();
    
         // This doesn't really seem necessary 
         Application.Current.Dispatcher.InvokeShutdown();
      }
    
      private static void CreateApp()
      {
         App app = new App();
         app.ShutdownMode = ShutdownMode.OnExplicitShutdown;
         app.Run();
      }
    }
    
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