Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 3843872
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 19, 20262026-05-19T15:59:59+00:00 2026-05-19T15:59:59+00:00

I’m currently writing a little drawing application that needs to access pixel data for

  • 0

I’m currently writing a little drawing application that needs to access pixel data for its smudge and blur tools and bumped into a nasty issue with HTML5 Canvas API in Firefox. Apparently it does not implement getImageData quite as defined in the spec. The spec specifically says “… Pixels outside the canvas must be returned as transparent black. …”.

This doesn’t happen in FF (tested in FF 3.6 and 4 beta 9). Instead it will give an error such as this: An invalid or illegal string was specified” code: “12

Note that this appears to work in Chrome just fine.

I guess this means I will have to implement some extra code to work around this limitation. I managed to bypass the issue using the following code:

            getImageDataAround: function(p, r) {
                p = this._toAbsolute(p);
                r = this._toAbsolute(r);

                p = p.sub(r);

                var d = r * 2;
                var width = d;
                var height = d;

                // XXX: FF hack
                if(navigator.userAgent.indexOf('Firefox') != -1) {
                    if(p.x < 0) {
                        width += p.x;
                        p.x = 0;
                    }

                    if(p.y < 0) {
                        height += p.y;
                        p.y = 0;
                    }

                    var x2 = p.x + width;
                    if(x2 >= this.width) {
                        width = d - (x2 - this.width);
                    }

                    var y2 = p.y + height;
                    if(y2 >= this.height) {
                        height = d - (y2 - this.height);
                    }

                    if((width != d) || (height != d)) {
                        // XXX: not ideal but at least this won't give any
                        // errors
                        return this.ctx.createImageData(d, d);
                    }
                }

                return this.ctx.getImageData(p.x, p.y, width, height);
            },

This isn’t cool since I return bunch of empty pixels to the caller. It would be way nicer to return results just like in the spec.

Just to clarify the code is a part of a Context API that wraps real context and provides some extra functionality (relative coords etc.). That probably explains where things like this.width etc. come from.

It’s the XXX part that’s troublesome. I simply need some way to return ImageData that’s up to spec. Any ideas on how to do this are welcome. 🙂

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-19T16:00:00+00:00Added an answer on May 19, 2026 at 4:00 pm

    Perhaps you could create a canvas of size d by d and draw the appropriate portion of the original canvas on to it? Sadly you can’t draw the original canvas directly because you run into the same sort of bounds-checking code, so you have to figure out the overlap.

    You should consider sniffing for Gecko rather than Firefox.

    By the way, this is Mozilla bug 392751.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm parsing an RSS feed that has an &#8217; in it. SimpleXML turns this
I am currently running into a problem where an element is coming back from
I want use html5's new tag to play a wav file (currently only supported
I have a JSP page retrieving data and when single or double quotes are
link Im having trouble converting the html entites into html characters, (&# 8217;) i
this is what i have right now Drawing an RSS feed into the php,
That's pretty much it. I'm using Nokogiri to scrape a web page what has
I have some data like this: 1 2 3 4 5 9 2 6
Seemingly simple, but I cannot find anything relevant on the web. What is the
Does anyone know how can I replace this 2 symbol below from the string

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.