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Home/ Questions/Q 6377625
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T01:53:53+00:00 2026-05-25T01:53:53+00:00

I’m designing a framework and in the process I have come across an interesting

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I’m designing a framework and in the process I have come across an interesting but most likely basic problem. I have a base class called CoreEngine and two other classes that extend it: CoreEngine1 and CoreEngine2. I created an interface that each of these classes would implement to increase the flexibility of my project. However, I have a problem… The definition of my methods in the interface do not match the definition in each inherited class! Each class must implement the following method:

function get avatar():AvatarBase;

The problem is that CoreEngine1 and CoreEngine2 expect a different type of avatar:

CoreEngine1

function get avatar():AvatarScaling

CoreEngine2

function get avatar():AvatarPlatform

As you can see, the return type for avatar in CoreEngine1 and CoreEngine2 do NOT match the type as specified in the interface. I was hoping that since both AvatarScaling and AvatarPlatform inherit AvatarBase that I wouldn’t have a problem compiling. However, this is not the case. According to Adobe’s documentation, the types MUST match the interface. I am trying to follow one of the core concepts of object oriented programming to extend the flexibility of my framework: “Program to an interface rather than an implementation”. The first thing that comes to my mind is that the return type of the accessor method should be of an interface type (Maybe I just answered my own question).

I’m certain this is a common problem others have run into before. Architecturally, what do you think is the best way to solve this problem? Thanks in advance!

Regards,

Will

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  1. Editorial Team
    Editorial Team
    2026-05-25T01:53:53+00:00Added an answer on May 25, 2026 at 1:53 am

    I think you answered your own question… the return type would still be AvatarBase, you need to follow the signature that you specified in the interface… but you can technically return ANY descendent of AvatarBase in that function. So doing something like

    return new AvatarScaling();
    

    in CoreEngine1 would be perfectly acceptable.

    Of course in your calling function you will get back an AvatarBase instance, and you will have to know what this is in order to cast to a specific subclass.

    CoreEngine1 ce1 = new CoreEngine1();
    AvatarScaling avatar = ce1.avatar() as AvatarScaling; 
    
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