I’m developing a game on iOS w/ cocos2d+box2d as the game engine, and am trying to add a CCRibbon (wherein the points get populated with touches), that I know how to, and to get that CCRibbon’s shape linked up to box2d, so when an object collides with it (due to gravity), it bounces off as if it were a normal thing. Would anyone happen to know how to do this / give me alternatives ?
Many thanks,
Alexandre Cassagne
I’m developing a game on iOS w/ cocos2d+box2d as the game engine, and am
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Take each point and create a thin static rectangular box2d polygon using the points + the adjustment to make it a shape.
of course don’t copy that code exactly its just from what i remember and i’m also sure its a combination of C# and Actionscript 3. its kindof a not so pseudo code with lots of blanks you’ll need to fill in. Why the comments are there :P.
Thats basically how i would do it though. My experience is only in box2d for flash though.