Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 1043393
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 16, 20262026-05-16T15:39:38+00:00 2026-05-16T15:39:38+00:00

I’m developing a game that basically has its entire terrain made out of AABB

  • 0

I’m developing a game that basically has its entire terrain made out of AABB boxes. I know the verticies, minimum, and maximum of each box. I also set up my camera like this:

glMatrixMode(GL_MODELVIEW);
glLoadIdentity();

glRotatef(Camera.rotx,1,0,0);
glRotatef(Camera.roty,0,1,0);
glRotatef(Camera.rotz,0,0,1);

glTranslatef(-Camera.x,-Camera.y,-Camera.z);

What I’m trying to do is basically find the cube the mouse is on. I thought about giving the mouse position a forward directional vector and simply iterating through until the ‘mouse bullet’ hits something. However this envolves interating through all objects several times. Is there a way I could do it by only iterating through all the objects once?

Thanks

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-16T15:39:38+00:00Added an answer on May 16, 2026 at 3:39 pm

    This is usually referred to as ‘picking’ This here looks like a good gl based link

    If that is tldr, then a basic algorithm you could use

    1. sort objects by z (or keep them sorted by z, or depth buffer tricks etc)
    2. iterate and do a bounds test, stopping when you hit the first one.
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this
That's pretty much it. I'm using Nokogiri to scrape a web page what has
Basically, what I'm trying to create is a page of div tags, each has
I've got a string that has curly quotes in it. I'd like to replace
link Im having trouble converting the html entites into html characters, (&# 8217;) i
I want to count how many characters a certain string has in PHP, but
I have a French site that I want to parse, but am running into
Does anyone know how can I replace this 2 symbol below from the string
I'm trying to decode HTML entries from here NYTimes.com and I cannot figure out
I have just tried to save a simple *.rtf file with some websites and

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.