I’m developing a huge console application for Unix using C# via Mono.
If I develop that app using M Visual Studio and .NET 3.5 and I carefully neglect to use win32 specific API calls, should I expect that application to automatically work in my Unix box? Or should I just get MonoDevelop and go the Mono way?
I’m developing a huge console application for Unix using C# via Mono. If I
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According to the Mono compatibility page Mono supports:
If you want to develop in Visual Studio, you should do regular testing on Mono to make sure you aren’t hitting a rough edge.