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Asked: May 10, 20262026-05-10T19:49:33+00:00 2026-05-10T19:49:33+00:00

I’m developing a kind of an exchange format between instances of an application so

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I’m developing a kind of an exchange format between instances of an application so that user could save information to file and restore it later. The whole ‘exchange format’ is a single class that gets serialized and written to disk.

How would you suggest to store graphical/sound information inside that class? I’d like to avoid just putting the files into it a .jar.

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  1. 2026-05-10T19:49:34+00:00Added an answer on May 10, 2026 at 7:49 pm

    You might keep your resources stored in the class as byte[] arrays. Using ByteArrayInputStream and ByteArrayOutputStream you are able to wrap the arrays as streams and use them to store and retrieve resources.

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