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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T11:02:49+00:00 2026-05-13T11:02:49+00:00

I’m developing a native app for Android and I’m trying to use functions such

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I’m developing a native app for Android and I’m trying to use functions such as glIsEnabled() which appear to be only available in OpenGL ES 1.1. Google’s docs claim that NDK 1.6R1 supports OpenGL ES v1.1 but the function call fails with "unimplemented Open GL ES API" and if I do a glGetString(GL_VERSION) it returns "OpenGL ES 1.0 CM" as the version.

So if 1.1 is available, what do I have to link against to get it or what else do i need to change to get it?

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  1. Editorial Team
    Editorial Team
    2026-05-13T11:02:49+00:00Added an answer on May 13, 2026 at 11:02 am

    The Android docs say (3D with OpenGL):

    Finally, note that though Android does include some basic support for OpenGL ES 1.1, the support is not complete, and should not be relied upon at this time.

    I’m guessing that this is the same with the NDK.

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