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Home/ Questions/Q 6587001
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T16:51:45+00:00 2026-05-25T16:51:45+00:00

i’m developing an app that uses Box2d. When I try to do something like

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i’m developing an app that uses Box2d. When I try to do something like this :

NSString *s = @"wood";

bodyDef.userData.name = s; 

I get error

request for member 'name' in 'bodyDef.b2BodyDef::userData', which is of non-class type 'void*'

Thanks!

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  1. Editorial Team
    Editorial Team
    2026-05-25T16:51:46+00:00Added an answer on May 25, 2026 at 4:51 pm

    You cannot dereference a void* pointer in C, C++, or Objective-C. A void* pointer is a pointer to an unknown data type — when you use one, you’re telling the compiler that “it points to something, but I have no idea what exactly that something is”.

    When you assign your user data to a Box2D object, it treats it as an opaque pointer: it copies it around as needed, but it never looks at what data the pointer points to. That’s your job.

    In order to get a usable pointer back out, you just need to cast it (implicitly or explicitly) to the correct type. Assuming you’re using a common data structure, you can do something like this:

    struct MyUserData
    {
        NSString *name;
        // other data
    };
    ...
    // Allocate and initialize the user data
    MyUserData *userData = malloc(sizeof(MyUserData);
    userData->name = @"wood";
    // etc.
    bodyDef.userData = userData;
    
    ...
    
    // To access the data, use an explicit cast or an implicit cast:
    NSString *name = ((MyUserData *)bodyDef.userData)->name;  // explicit
    
    MyUserData *userData = bodyDef.userData;  // implicit
    NSString *name = userData->name;
    

    Note that you can only make an implicit cast from void* to other pointer types in C and Objective-C — doing so is illegal in C++ and Objective-C++ and requires an explicit cast.

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