Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8860245
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 14, 20262026-06-14T15:13:45+00:00 2026-06-14T15:13:45+00:00

I’m developing an app using OpenGL ES 2.0 on an iPad 3. I’m attempting

  • 0

I’m developing an app using OpenGL ES 2.0 on an iPad 3. I’m attempting to switch from GL_UNSIGNED_BYTE when calling glTexImage2D() to GL_FLOAT for “type“, with GL_LUMINANCE as the “internalFormat” and “format” parameters. (formerly GL_RGBA)

The problem: linear interpolation is now gone. When you scale up, it’s very pixelated instead of smooth, as it would be with linear interpolation. Do I need to switch to GL_RGBA instead of GL_LUMINANCE? Does using GL_LUMINANCE automatically disable interpolation?

In my shader I start with:

highp vec4 tex = texture2D(Texture, TexCoordOut);

just like I did before when using GL_UNSIGNED_BYTE. TexCoordOut is the interpolated output from the vertex shader. Why isn’t it interpolating anymore, after switching to luminance and float?

p.s. I AM calling:

glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);

just before glTexImage2D(), but I’m under the impression these calls do nothing anyway under OpenGL ES 2.0.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-14T15:13:46+00:00Added an answer on June 14, 2026 at 3:13 pm

    I just remembered: GL_LINEAR is not available on OpenGL ES 2.0 when GL_FLOAT is used, unless the GL_OES_texture_float_linear extension is supported, which it is not on the iPad 3 and earlier.

    Since the GL_OES_texture_half_float_linear extension IS supported, I’ll have to look into using that.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

We're building an app, our first using Rails 3, and we're having to build
I am using Paperclip to handle profile photo uploads in my app. They upload
I have a string like this: La Torre Eiffel paragonata all’Everest What PHP function
link Im having trouble converting the html entites into html characters, (&# 8217;) i
That's pretty much it. I'm using Nokogiri to scrape a web page what has
For some reason, after submitting a string like this Jack’s Spindle from a text
I am reading a book about Javascript and jQuery and using one of the
I'm trying to convert HTML to plain text. I get many &\#8217; &\#8220; etc.
I'm using v2.0 of ClassTextile.php, with the following call: $testimonial_text = $textile->TextileRestricted($_POST['testimonial']); ... and
I'm parsing an RSS feed that has an ’ in it. SimpleXML turns this

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.