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Home/ Questions/Q 7857143
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T20:56:42+00:00 2026-06-02T20:56:42+00:00

I’m developing an iOS app that I’d like to make fully accessible. Part of

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I’m developing an iOS app that I’d like to make fully accessible. Part of the app involves a sequence when playing cards are dealt, and then after user interaction, the hand ends and the next hand is dealt. When the hand has been dealt, I want to make impaired users aware.

So, after the hand is dealt (a sighted user sees the cards animate into place), I send a UIAccessibilityLayoutChangedNotification notification like so:

UIAccessibilityPostNotification(UIAccessibilityLayoutChangedNotification, nil);

When I verify in the Simulator using the Accessibility Inspector, everything looks fine: the notification is displayed. But, when I try to test using VoiceOver on a device, nothing seems to be happening. Is there something I’m missing here? How do I know that it works?

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  1. Editorial Team
    Editorial Team
    2026-06-02T20:56:44+00:00Added an answer on June 2, 2026 at 8:56 pm

    I believe that my thinking of how Voiceover works was a bit off. It seems like the UIAccessibilityLayoutChangedNotification isn’t something to notify the user, it’s to notify UIKit that voiceover elements have changed.

    I wound up using a combination of sound effects and strategic use of the UIAccessibilityAnnouncementNotification notification to speak updates to the user.

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