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Home/ Questions/Q 7567355
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T14:38:45+00:00 2026-05-30T14:38:45+00:00

I’m developing an iOS application that has recently grown a large C++ base. C++

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I’m developing an iOS application that has recently grown a large C++ base. C++ is not my forte, and I’m getting frustrated by exceptions. What I’m looking for is a way to get a stack track to the site of an (un-handled) exception throw. I’ll say that the “un-handled” qualifier is optional; I would settle for breaking on any exception throw as a last resort, though un-handled exceptions are ideal.

What I currently get is useless. Assuming I don’t have any appropriate exception handlers higher up the callstack, and I do something like

std::vector<int> my_vector;
my_vector.at(40) = 2; // Throws std::out_of_range

The app will break in main() and I’ll get a log message saying “terminate called throwing an exception.” Not helpful.

Putting generic try/catch blocks higher up the callstack doesn’t help either, because the callstack is unwound during exception handling up to the point of the catch block, leaving me ignorant to actual origin of the exception. This also applies to providing my own terminate_handler. Asserts are more useful, but they require me to anticipate error conditions to some extent, which I cannot always do. I would still like the debugger to be able to step in even if an unexpected exception makes it past my pre-emptive assert()s.

What I want to avoid is having to wrap every call that might possibly throw an exception in a try/catch block just to get the stack trace to the error. At runtime, I’m really not interested in catching these exceptions. When they occur, it means there’s a fatal flaw in the program execution, and there’s no way it can continue normally. I just want to be notified so I can determine the cause and mend the issue so it won’t happen again.


In Objective C, I can put a symbolic breakpoint on objc_exception_throw, and any time I screw something up I’ll immediately break execution and be presented with a nice stack trace so I know where the issue is. Very helpful.

I realize this behavior is really only useful because of a philosophical difference in exception handling between the two languages. Objective C exceptions are intended only to signify unrecoverable errors. The task of routine error handling is accomplished via error return codes. This means that any Objective C exception is a great candidate for a breakpoint to the developer.

C++ seems to have a different use for Exceptions. They’re used to handle both fatal errors and routine errors (at least in the 3rd party libs I’m using). This means I might not actually want to break on every exception that’s thrown in C++, but I would still find the ability useful if I can’t break only on un-handled exceptions.

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  1. Editorial Team
    Editorial Team
    2026-05-30T14:38:46+00:00Added an answer on May 30, 2026 at 2:38 pm

    You can quickly establish a break on all C++ throw conditions in Xcode:

    • cmd+6
    • “+” button -> Add Exception Breakpoint
      • C++ -> std::out_of_range
      • On Throw

    Update

    If you have a lot of them tho filter out, you may prefer to:

    • Create a Symbolic Breakpoint
    • Symbol = __cxa_throw (may vary by std library)
    • Action > Debugger Command = bt
    • Automatically continue after eval = On

    The bt command logs the backtrace. Configured this way, it will automatically continue.

    So, this will just log the backtrace of every thrown exception – when your program terminates due to an unhandled exception, the clues will be among the final logged backtraces (often the last, unless the library rethrows).

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