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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:13:49+00:00 2026-05-11T21:13:49+00:00

I’m developing an OpenGL application for Windows XP. The target machine has 2 NVIDIA

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I’m developing an OpenGL application for Windows XP. The target machine has 2 NVIDIA GeForce 9800GT video cards, which are needed because the application needs to have output 2 streams of analog video.

The application itself has two OpenGL windows, one for each video card. Each video card is connected to one monitor. As for the code, it’s based on a minimal OpenGL example.

How can I know if the application is utilizing both video cards for rendering?

At the moment, I don’t care if the application only runs on Windows XP or only with NVIDIA video cards, I just need to know how the two are working.

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:13:49+00:00Added an answer on May 11, 2026 at 9:13 pm

    I think you need to read up on the WGL_nv_gpu_affinity extension. You create affinity masks and use wglMakeCurrent() in conjunction with them. Here are some pointers:

    http://developer.download.nvidia.com/opengl/specs/WGL_nv_gpu_affinity.txt

    Pdf from NVidia.com

    Cheers !

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