I’m doing a project on virtual reality. I’m doing a virtual walk-through of an museum.
I have done the 3D from 3Ds Max 2010 and I have used V-Ray to map the background and stuff.
I’m using Virtools to do the walkthrough. I can export files from 3Ds Max 2010 to Virtools. But it doesn’t export V-Ray maps to the object.
I want to know how to export V-Ray maped objects from 3Ds Max 2010 to Virtools?
You have to bake the textures to the objects if you want to use unsupported textures \ shaders.
Use the texture baking tools found by pressing ‘0’.