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Home/ Questions/Q 7194551
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T20:23:40+00:00 2026-05-28T20:23:40+00:00

I’m doing my first algorithm (A* Pathfinding) and part of it involves checking all

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I’m doing my first algorithm (A* Pathfinding) and part of it involves checking all nodes adjacent to a different node. Is there a quick and easy way to do this or must it be done manually for each node?

Edit:

By adjacent I mean this:

Each X is adjacent to the parent node, O

XXX  
XOX  
XXX
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  1. Editorial Team
    Editorial Team
    2026-05-28T20:23:42+00:00Added an answer on May 28, 2026 at 8:23 pm

    There’s a nice double-for-loop you can use:

    for (int i = x - 1; i <= x + 1; i++) {
        for (int j = y - 1; j <= y + 1; j++) {
            /* Skip the point itself! */
            if (i == x && j == y) continue;
    
            /* Process the location here */
        }
    }
    

    This can also be generalized to only consider points adjacent by cardinal directions (i.e. directly up/down/left/right). To do that, you use a modification of the above for loop where you visit all eight neighbors, but then skip points that either

    • Are identically where you are (both i == x and j == y), or
    • Have neither x nor y in common with the start point (both i != x and j != y)

    Interestingly, the above two tests can be rolled into one line: ((i == x) == (j == y)). This tests whether both values are the same (you’re at the same place you started) or both values are different (you’re on a diagonal):

    for (int i = x - 1; i <= x + 1; i++) {
        for (int j = y - 1; j <= y + 1; j++) {
            if ((i == x) == (j == y)) continue;
    
            /* Process the location here */
        }
    }
    

    Of course, in both cases you should ensure that you’re within the bounds of the world, but since I don’t know how those are specified I’ll leave it as an exercise to the reader. 🙂

    Hope this helps!

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