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Home/ Questions/Q 792859
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Editorial Team
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Editorial Team
Asked: May 14, 20262026-05-14T22:03:32+00:00 2026-05-14T22:03:32+00:00

I’m doing simple tests on all files in directory. But from some reason, sometimes,

  • 0

I’m doing simple tests on all files in directory.
But from some reason, sometimes, they behave wrongly?
What’s bad with my code?

using namespace std;

int main() {
 string s = "/home/";
   struct dirent *file;
   DIR *dir = opendir(s.c_str());

   while ((file = readdir(dir)) != NULL){
    struct stat * file_info = new (struct stat);

    stat(file->d_name,file_info);
    if ((file_info->st_mode & S_IFMT) == S_IFDIR)
     cout << "dir" << endl;
    else
     cout << "other" << endl;
   }
   closedir(dir);
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-14T22:03:33+00:00Added an answer on May 14, 2026 at 10:03 pm

    You made some mistakes, the most important being to call stat() without checking its return value. I modified your program to this:

    #include <cstdio>
    #include <dirent.h>
    #include <iostream>
    #include <string>
    #include <sys/stat.h>
    
    using namespace std;
    
    int main() {
      string s = "/home/";
      struct dirent *file;
      DIR *dir = opendir(s.c_str());
    
      while ((file = readdir(dir)) != NULL) {
        struct stat file_info;
    
        if (stat(file->d_name, &file_info) == -1) {
          perror("stat");
          return 1;
        }
    
        if (S_ISDIR(file_info.st_mode))
          cout << "dir " << file->d_name << endl;
        else
          cout << "other " << file->d_name << endl;
      }
      closedir(dir);
    }
    

    When I ran it, I got this output:

    $ ./a.exe
    dir .
    dir ..
    stat: No such file or directory
    

    Now I saw that stat was called with a filename of roland, which doesn’t exist in my current working directory. You have to prefix the filenames with the directory name.

    Your second bug was to allocate a new struct stat everytime but not freeing the memory after use. By default, C++ doesn’t have garbage collection, so your program would run out of memory soon.

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