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Home/ Questions/Q 7592557
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T20:56:10+00:00 2026-05-30T20:56:10+00:00

I’m doing that pull-down-to-refresh thing. In scrollViewDidEndDecelerating I check if the offset is past

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I’m doing that pull-down-to-refresh thing. In scrollViewDidEndDecelerating I check if the offset is past a certain point and in scrollViewDidEndDragging I set the contentInset so as to keep the pulled-down section visible.

However, this results in flickering, probably due to the contentInset being reset during scrolling animation. I thought I might be able to prevent this by setting the targetContentOffset in scrollViewWillEndDragging, but it doesn’t seem to do the trick.

 - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView willDecelerate:(BOOL)decelerate 
{

     if (scrollView.contentOffset.y < -kRefreshViewDelta) 
     {
         self.tableView.contentInset = UIEdgeInsetsMake(kRefreshViewHeight, 0.0f, 0.0f, 0.0f);

     }
}

- (void)scrollViewWillEndDragging:(UIScrollView *)scrollView withVelocity:(CGPoint)velocity targetContentOffset:(inout CGPoint *)targetContentOffset
 {
     if (scrollView.contentOffset.y  < -kRefreshViewDelta) 
     {
          targetContentOffset->y = kRefreshViewHeight ;
     }
 }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-30T20:56:11+00:00Added an answer on May 30, 2026 at 8:56 pm

    If you change the frame assigned to the UITableView at all (during the scrolling or otherwise), it will cause the contentInset to be reset to the default (0,0,0,0). There is some state checking for mine, but essentially this is what I’ve done for mine…

    - (void)scrollViewDidEndDragging:(UIScrollView *)scrollView
                      willDecelerate:(BOOL)decelerate {
      if (scrollView.contentOffset.y < -kRefreshDeltaY) {
        animation = ^{
            [self setContentInset:UIEdgeInsetsMake(kRefreshDeltaY,
                                                              0, 0, 0)];
        };
    
        [UIView animateWithDuration:0.3
                              delay:0
                            options:UIViewAnimationOptionAllowUserInteraction
                         animations:animation
                         completion:completion];
      } // if
    }
    

    As long as I didn’t lay out subviews or change the frame of the UITableView, it behaved fine for me.

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