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Home/ Questions/Q 3876998
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Editorial Team
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Editorial Team
Asked: May 19, 20262026-05-19T22:26:48+00:00 2026-05-19T22:26:48+00:00

I’m done implementing a Go program where the human can interrupt at any time

  • 0

I’m done implementing a Go program where the human can interrupt at any time the software to order it to play. Basically, I’ve got an algorithm running in another thread that has at every moment a “Best move” available, that it keeps on improving.

My question is : how do I correctly interrupt a thread in an infinite loop?

I’ve tried a few things, and resolved to do this :

class MyWorker : public QObject
{
    Q_OBJECT
public:
    MyWorker();
    ~MyWorker();

public:
    ThreadControl * getThreadControl();

public slots:
    void work();

private:
    void endOfComputation();

private:
    ThreadControl * threadControl;
}

Notice that I don’t subclass QThread:

class ThreadControl : public QObject
{
    Q_OBJECT
public:
    ThreadControl();

public:
    bool getAbort();
    Parameter getParameter();
    void setParameter(Parameter & param);

public slots:
    void setAbort(bool b);

private:
    QMutex mutex;
    bool abort;
    Parameter param;
};

And, finally, the infinite loop is coded as this :

void Myworker::work()
{
    // ...
    forever
    {
        abort = threadControl->getAbort();
        if(abort)
        {
            break;
        }
        // ...
    }
    endOfComputation();
}

Then, as you can guess, in the main, I regularly call ThreadControl::setAbort(true)

Basically, I just keep a pointer to a boolean in the main thread and I toggle it when I want to. (The boolean is encapsulated in ThreadControl so I can properly lock it with a mutex). So far so good, it has worked for me… But it seems disgusting to me! Toggling pointers to booleans sound like … bad programming to me…

The problem is the documentation on the web is mostly (entirely?) about producers and consumers threads, which finish after a finite time, not when asked to. Interrupting a thread is not developped, that’s why I’m asking : Is there a better way?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-19T22:26:48+00:00Added an answer on May 19, 2026 at 10:26 pm

    That sounds a good way to do it. You could also give a look at how it has been made it boost thread. Because it uses exceptions to abort the thread, it permits you to interrupt the thread in several places using interruption_point. Using their thread model you could write your thread function like this:

    void myFunction(){
        boost::this_thread::interruption_point();
    }
    
    void Myworker::work()
    {
        // ...
        try 
        {
            forever
            {
                boost::this_thread::interruption_point();
                // do some work
                boost::this_thread::interruption_point();
                // work again
                myFunction(); // interruption might be triggered inside this function
            }
            endOfComputation();
        }
        catch(boost::thread_interrupted const &){
             // The thread has been interrupted
        }
    }
    

    I think that internally, they use a boolean (per thread) which is set to true when boost::thread::interrupt() method is called.

    EDIT

    My goal is to show you how boost resolved this problem. Of course, this will not work with your QThread. I don’t want you to switch to boost::thread either.

    EDIT2 Quick implementation with QThread:

    void function();
    
    class MyWorker : public QThread {
    public:
    
        MyWorker() : m_isInterrupted(false) {}
    
        class InterruptionException {
        public:
            InterruptionException(){}
        };
        static void interruptionPoint(){
            MyWorker * myWorker = dynamic_cast<MyWorker*>(QThread::currentThread());
            if(myWorker){
                if(myWorker->m_isInterrupted){
                    throw InterruptionException();
                }
            }
        }
    
    public slots:
        void interrupt(){
            m_isInterrupted = true;
        }
        void work(){
            try {
                while(true){
                    MyWorker::interruptionPoint();
                    function();
                }
            }
            catch(InterruptionException const &){
    
            }
        }
    
    private:
        bool m_isInterrupted;
    };
    
    void function(){
        MyWorker::interruptionPoint();
    }
    
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