I’m extracting the min from a vector.
Say vector = [0, inf, inf, inf];
ExtractSmallest(vector) = 0;
and then vector = [0, 1, inf, inf];
but now, we’ve already seen 0. Thus,
ExtractSmallest(vector) = 1;
I represent this in my code by doing nodes.erase(nodes.begin() + smallestPosition);
But, I now realize that erasing is very bad. Is there a way to achieve this without erasing the vectors? Just skipping over the ones we’ve already seen?
Node* CGraph::ExtractSmallest(vector<Node*>& nodes)
{
int size = nodes.size();
if (size == 0) return NULL;
int smallestPosition = 0;
Node* smallest = nodes.at(0);
for (int i=1; i<size; ++i)
{
Node* current = nodes.at(i);
if (current->distanceFromStart <
smallest->distanceFromStart)
{
smallest = current;
smallestPosition = i;
}
}
nodes.erase(nodes.begin() + smallestPosition);
return smallest;
}
Option 1 You can have an additional
vector<bool>on which you iterate in parallel. When you find the smallest element, mark that position in theboolvector astrue. Whenever you iterate, skip the positions in both vectors that are marked astrue.Option 2 If order is not important, keep the number of elements removed so far. When you find the minimum, swap positions with the first non-excluded element. On a new iteration, start from the first non-excluded element.
Option 3 If order is not important, sort the array. (this takes
O(n*log(n))). Removal will now takeO(1)– you just exclude the first non-excluded element.Option 4 If there are no duplicates, you can keep a
std::seton the side with all excluded elements to this point. When you iterate, check whether the current element was already excluded or not.