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Home/ Questions/Q 9023493
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Editorial Team
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Editorial Team
Asked: June 16, 20262026-06-16T05:46:27+00:00 2026-06-16T05:46:27+00:00

I’m following a pseudocode snippet in a CompSci paper and trying to implement it

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I’m following a pseudocode snippet in a CompSci paper and trying to implement it in C. In this paper, I have two structs, say A and B. One of them goes something like this:

struct A {
  B* next;
  int data;
}

while B looks like

struct B {
  A* next;
}

Now, for a given instantiation a of A and b of B, at some point the algorithm tells me to do two things:

  • if a is not B, then do stuff,
  • a = b

Now, I cannot do reflection in C, and I will obviously get incompatible pointer types for the second requirement. I thought about having a union in the A struct, and perhaps that would help, but I’d like to ask you guys if there’s a good design I’m missing.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-16T05:46:29+00:00Added an answer on June 16, 2026 at 5:46 am

    You are venturing into dangerous territory here. It appears that you are trying to implement polymorphism in a language which has no built in support for it.

    There are several schemes you could use which allow you to have an struct A* actually point to memory containing a struct B. A union is probably the least dangerous. But as you point out, there is no reflection. Any pointer only knows that it points to a block of memory, and one way to interpret that block if it is dereferenced. void pointers don’t even know that last part. The only way to do type identification is to insert a value identifying the type somewhere in the structure.

    Something like this:

    struct generic {
       enum {ATYPE,BTYPE} type;
       union {
          struct A a;
          struct B b;
        };
    };
    
    
    function process(struct generic* a, struct generic* b)
    {
       if (a.type != BTYPE)
       { //do stuff 
       }
       else 
       { 
          *a = *b;
       }
    }
    

    -edit-
    on the other hand, if the content of the structures is as simple as you describe, you could
    simply add an isB member to struct a, and only use one type.

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