Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 584399
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T14:53:38+00:00 2026-05-13T14:53:38+00:00

I’m getting some leaks (obvserved by Instruments) when trying to reuse an existing NSMutableArray

  • 0

I’m getting some leaks (obvserved by Instruments) when trying to reuse an existing NSMutableArray (in order to save memory).

Basically I’m creating an NSMutableArray, filling it with objects (UIImages) and passing it onto another object which retains it. However, I now need to use an NSMutableArray again. I figured I would release all its objects, empty it, and everything would be fine, but Instruments reports a CALayer leaked object (??) from that very method which looks something as follows:

NSString *fileName;
NSMutableArray *arrayOfImages = [[NSMutableArray alloc] init];

// fill the array with images
for(int i = 0; i <= 7; i++) {
    fileName = [NSString stringWithFormat:@"myImage_%d.png", i];
    [arrayOfImages addObject:[UIImage imageNamed:fileName]];
}

// create a button with the array
aButton = [[CustomButtonClass buttonWithType:UIButtonTypeCustom] 
                   initWithFrame:someFrame
                   imageArray:arrayOfImages];

// release its objects
for(int i = 0; i < [arrayOfImages count]; i++) {
    [[arrayOfImages objectAtIndex:i] release];
}
// empty array
[arrayOfImages removeAllObjects];

// fill it with other images
for(int i = 0; i <= 7; i++) {
    fileName = [NSString stringWithFormat:@"myOtherImage_%d.png", i];
    [arrayOfImages addObject:[UIImage imageNamed:fileName]];
}
// create another button with other images (same array)
aSecondButton = [[CustomButtonClass buttonWithType:UIButtonTypeCustom] 
                   initWithFrame:someFrame
                   imageArray:arrayOfImages];

[arrayOfImages release];

For the sake of clarity, my button init method looks as follows:

- (id)initWithFrame:(CGRect)frame 
      images:(NSArray *)imageArray
{
    if(self = [super initWithFrame:frame]) {
        myImageArray = [[NSArray arrayWithArray:imageArray] retain];
    }
return self;
}

I know I could just create a new NSMutableArray and be over with this issue but it annoys me not to be able to just reuse the old array. What could be the problem?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-13T14:53:38+00:00Added an answer on May 13, 2026 at 2:53 pm

    I’m getting some leaks (obvserved by
    Instruments) when trying to reuse an
    existing NSMutableArray (in order to
    save memory).

    An array takes a really small amount of memory; 4 bytes per pointer stored (on a 32 bit system) + a tiny bit of overhead. Reusing an array to attempt to save memory is a waste of time in all but the most extraordinary circumstances.

    // release its objects
    for(int i = 0; i < [arrayOfImages count]; i++) {
        [[arrayOfImages objectAtIndex:i] release];
    }
    // empty array
    [arrayOfImages removeAllObjects];
    

    You didn’t retain the objects and, thus, you shouldn’t be releasing them! That your app didn’t crash after the above indicates that you are likely over-retaining the objects somewhere else.

    I know I could just create a new
    NSMutableArray and be over with this
    issue but it annoys me not to be able
    to just reuse the old array. What
    could be the problem?

    There isn’t anything in that code that springs out as a memory leak. Just the opposite; you are over-releasing objects.

    And the above indicates that you really need to revisit the memory management guidelines as re-using an array versus releasing the array and creating a new one really doesn’t have anything to do with this problem.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Ask A Question

Stats

  • Questions 383k
  • Answers 383k
  • Best Answers 0
  • User 1
  • Popular
  • Answers
  • Editorial Team

    How to approach applying for a job at a company ...

    • 7 Answers
  • Editorial Team

    What is a programmer’s life like?

    • 5 Answers
  • Editorial Team

    How to handle personal stress caused by utterly incompetent and ...

    • 5 Answers
  • Editorial Team
    Editorial Team added an answer First of all in your code you define variables myTradeOfferGame… May 14, 2026 at 10:51 pm
  • Editorial Team
    Editorial Team added an answer Shortest answer, use session.merge() Short answer, use plain jdbc hibernate… May 14, 2026 at 10:51 pm
  • Editorial Team
    Editorial Team added an answer Desktop App SharpMap Web solution Have a look at Mapguide… May 14, 2026 at 10:51 pm

Trending Tags

analytics british company computer developers django employee employer english facebook french google interview javascript language life php programmer programs salary

Top Members

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.