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Home/ Questions/Q 457027
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T22:31:46+00:00 2026-05-12T22:31:46+00:00

I’m getting the following error Program received signal: EXC_BAD_ACCESS. warning: check_safe_call: could not restore

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I’m getting the following error

Program received signal: “EXC_BAD_ACCESS”.
warning: check_safe_call: could not restore current frame

warning: Unable to restore previously selected frame.
warning: Unable to restore previously selected frame.

My app is to get wifi information

libHandle = dlopen("/System/Library/PrivateFrameworks/ MobileWiFi.framework/MobileWiFi",RTLD_LAZY);

open = dlsym(libHandle, "Apple80211Open");
bind = dlsym(libHandle, "Apple80211BindToInterface");
close = dlsym(libHandle, "Apple80211Close");
scan = dlsym(libHandle, "Apple80211Scan");

open(&airportHandle);

bind(airportHandle, @"en0");

When the code reaches open(&airportHandle), I receive the error but I’m not sure because at this line it stops.

How can I resolve this?

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  1. Editorial Team
    Editorial Team
    2026-05-12T22:31:47+00:00Added an answer on May 12, 2026 at 10:31 pm

    For any EXC_BAD_ACCESS errors, you are usually trying to send a message to a released object. The BEST way to track these down is use NSZombieEnabled.

    This works by never actually releasing an object, but by wrapping it up as a “zombie” and setting a flag inside it that says it normally would have been released. This way, if you try to access it again, it still know what it was before you made the error, and with this little bit of information, you can usually backtrack to see what the issue was.

    It especially helps in background threads when the Debugger sometimes craps out on any useful information.

    VERY IMPORTANT TO NOTE however, is that you need to 100% make sure this is only in your debug code and not your distribution code. Because nothing is ever released, your app will leak and leak and leak. To remind me to do this, I put this log in my appdelegate:

    if(getenv("NSZombieEnabled") || getenv("NSAutoreleaseFreedObjectCheckEnabled"))
      NSLog(@"NSZombieEnabled/NSAutoreleaseFreedObjectCheckEnabled enabled!");
    

    If you need help finding the exact line, Do a Build-and-Debug (CMD-Y) instead of a Build-and-Run (CMD-R). When the app crashes, the debugger will show you exactly which line and in combination with NSZombieEnabled, you should be able to find out exactly why.

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